Exiles of Auriga
With a team size of 17 developers, we developed Exiles of Auriga as a student project over the course of a month. The project features a VR space battle-sim made for the HTC Vive built with a custom engine. In this project, I developed the ships and the space-combat from a design perspective.
In this process, I learned about the limitations of developing in and for VR in an educational environment where supply and support are limited, and I learned about creating and balancing different classes of spaceships.