Welcome!
Projects
To The Core
A 3D action-platformer with roguelike elements.
I delivered a procedural tool to add variety to the chunks.
I helped design the scoring system
and the shops and progression systems.
>>read more<<
Exiles of Auriga
A VR spacebattle simulation built with a custom engine.
I designed and implemented the ships.
>>read more<<
Koert Hup
I am a dedicated hard-working developer.
I pay a lot of attention to details and I specialize in making
abstract systems that complement the game and how
the game expects players to play the game.
In my free time I like to go to indoor bouldering
and enjoy media such as movies, games,
music, and books. Other hobbies include photography,
typesetting for scanlation, and walking.